Check it! I watch and rewatch a lot of videos to learn and get tips for whatever I am working on. Sometimes it is hard to judge whether a video is relevant to my interests or not. This will solve that problem for me and hopefully it will help someone else too. What This Video …
Check it! I watch and rewatch a lot of videos to learn and get tips for whatever I am working on. Sometimes it is hard to judge whether a video is relevant to my interests or not. This will solve that problem for me and hopefully it will help someone else too. What This Video …
Check it! I watch and rewatch a lot of videos to learn and get tips for whatever I am working on. Sometimes it is hard to judge whether a video is relevant to my interests or not. This will solve that problem for me and hopefully it will help someone else too. What This …
Check it! I watch and rewatch a lot of videos to learn and get tips for whatever I am working on. Sometimes it is hard to judge whether a video is relevant to my interests or not. This will solve that problem for me and hopefully it will help someone else too. What This …
Undertaking the new project, Project GearJump, whose central mechanic is jumping lead me to a mad dash to learn as much as possible about that mechanic in other video games. It seems that this topic can be way broader than I initially thought! This post will cover the path I took and some of the …
I have started development on a new game check out it’s page for more details and check back for updates.
This post is a little look into how and what I chose to make games in. I will make some criteria and critique a few game libraries and engines based on that criteria. If you are deciding what to use to create your stuff in hopefully this could help your decision process! If not, I …